Kusama Quest
2024
Kusama Quest was a 8-week project with the goal of using virtual reality to create an interactive and informative experience based around Yayoi Kusama's Dots Obsession.
The result was a fully functional Unity game that had players explore a virtual museum-like environment to learn about Kusama and interact with the different floating 'dots'. This was a team effort where I handled all of the Unity development and coding.
My Contributions
Product Management:
Led the design and development process, ensuring seamless integration of artistic storytelling and VR technology.
Collaborated with multidisciplinary teams of artists, developers, and hardware specialists to bring an immersive experience to life, maintaining alignment with creative and technical goals.
Defined and prioritized key features to balance user experience, artistic vision, and technological feasibility, delivering an innovative and engaging product.
Unity Development:
Coded the entire game in Unity including the functionality for players to alter the lighting and throw orbs that would interact with the environment.
Created an immersive environment where players could interact with the art.
Implemented VFX, SFX, and 3D models.